We Deal in Lead - Itchfunding Now
You look to those closest to you, fellow gunslingers of the Order of the Saint. The arduous, seemingly interminable trek through the bleached desert is over and together you stand before a lost slip door. Though tested, your Order holds firm. You grasp the worn sandalwood grip of your right hand gun and twist the door open.
The other gunslingers gasp as the sharp sea air hits their lungs. Gulls caw and the foam hits your face like a baptism. You step through to another reality. There are, after all, other worlds than these.
Stand true, Gunslinger
We Deal in Lead is a dark fantasy Western RPG by Colin Le Sueur for 1 or more players. Streamlined rules, fast character creation, and gameplay built on exploration and player choice. Based on Cairn by Yochai Gal. We Deal in Lead is crowdfunding now on Itch.io.
- Set in a strange post-apocalyptic world eerily close to ours, where the borders of time and space wear thin
- You are Gunslingers, mythic champions holding off the forces of chaos with lead and grit
- Combat and exploration gameplay designed for 1 or more players, including solo or group play
- Streamlined d20 roll-under rules based on Cairn, Into the Odd, and Knave
- Hard-hitting gunslinger combat with new gun mechanics
- Compatible with other Cairn adventures and settings; journey with your gunslingers into other genres and times
- Recruit heroes from other worlds to join your quest, even those fallen to death; death is just another door, after all
- Keep the bonds of fellowship strong within your Gunslinger Order and your aim will remain true
- Wilderness survival and exploration through a world that has moved on — the known and unknown lands are dangerously unpredictable
- Friend and train beast companions to act as your eyes, ears, or fangs, including hawks, wolves, and bumblers
Itchfunding is an alternative to typical crowdfunding methods like Kickstarter and is more flexible and less stressful for creators. Unlike Kickstarter, there’s no hard endpoint for the campaign or risk the funding will fail. The campaign remains open and the book remains in development until the funding goals are met.
You aren’t funding a final product (though you will get a release PDF and physical copy, if you choose that level of support), but you’re funding the development and progress of We Deal in Lead.
We Deal in Lead is in active development. When you purchase it, you get the Ashcan Version, the latest and greatest version currently available, and any subsequent updates. Any payments you make go toward improving the book with art and editing.
When we hit each funding goal, the PDF will be updated with the result (the first milestone is the cover).
UNLOCKED - £250 - Cover art by Goran Gligović
Goran does amazing work and his style fits perfectly with the theme and feeling of We Deal in Lead.
If the project hits £250, I’ll commission him to do a full-colour A5 cover.
UNLOCKED - £500 - Editing by Fiona Maeve Geist
If the project hits £500 I’ll also be able to commission an editor to bring a professional and critical eye to the game to help unlock its true potential!
I’m delighted to announce that Fiona Maeve Geist will be coming on board as a developmental editor. She’s worked on some amazing projects (if you’re like me, you’ve got loads of the books she’s edited) so I can’t wait to see how she’ll shape the book!
UNLOCKED - £750 - Additional interior art
I’ve got a long list of amazing artists that I’d love to commission for this project and if we hit £750, I’ll make that a reality!
UNLOCKED - £1000 - Physical release upgrade
If we manage to hit £1000, I’ll upgrade the physical release with better paper and colours. Full details to be decided!
UNLOCKED - £2000 - Upgrade zine to hardcover
UNLOCKED - Thanks to the staggering response, I’ve decided to expand the original goals. If we hit £2000, I’ll upgrade the physical zine release to a full-colour hardcover release!
If unlocked, everyone who’s supported at the Physical Release level will now get the hardcover version.
UNLOCKED - £2500 - Upgrade to sewn hardcover
If we unlock the hardcover goal, the next goal is to improve the quality of the hardcover with a sewn binding and fancy endpaper colour.
Having a sewn binding is the ultimate in quality, so I really hope with hit this goal!
UNLOCKED - £2750 - Even more interior art
Why not take the opportunity to commission more artists and get even more cool interior art?
UNLOCKED - £3000 - Colourful endpapers
After we fill the hardcover with even more art, why not make the endpapers a bit more colourful?
£3250 - Digital soundtrack
What’s Western without a rousing and atmospheric soundtrack?
If we hit £3250 I’ll commission a 6-track EP Spaghetti Western/synth soundtrack.
Your purchase gets you the Ashcan PDF version of We Deal in Lead and any and all updates. This is the core game but without art or layout.
- New logo
Currently in development and not yet in the Ashcan (20 May 2022):
- Interior art
- Character creation example
- Combat example
- Integration with other adventures/settings
- Character sheet
As the game is still in active development, rules, mechanics, and terminology is likely to change.
When complete, you’ll also receive the final release PDF which will include layout, art, and bookmarked links. If unlocked, all versions will include the cover art and additional interior art.
Purchasing the Physical Release reward gets you a printed hardcover copy of We Deal in Lead when it goes to print, shipped from shop.byodinsbeardrpg.com.
Ships to the UK, US, Canada, and the EU. Shipping costs will be collected separately at a later date.
Due to the unpredictable nature of crowdfunding and worldwide paper shortages/shipping delays this may not be for some time.
I’m currently taking retailer pre-orders for We Deal in Lead (hardcover), so if you’re a retailer (online or bricks and mortar), email me at email@example.com to arrange a wholesale order.
Retail price is £28 GBP / $35 USD.
We Deal in Lead (Itchfunding): Itch.io
Social Media Links
Or you can find our store at shop.byodinsbeardrpg.com.
The primary art & promotional assets for We Deal in Lead can be found here.
Colin Le Sueur (@byodinsbeardrpg) - Writer/Designer
Fiona Maeve Geist - Editor
Kim Diaz Holm (@DenUngeHerrHolm) - Interior Illustrations
Felipe da Silva Faria (@FELIPEMUKY) - Interior Illustrations
Goran Gligović (@GoranGligovic) - Cover Illustrator
Andriy Lukin (@andriylukin) - Logo Designer
The tales of the Gunslinger and the Dark Tower have lived inside my head since I first read the novels in high school. A broken world, the last gunslinger in his quest to find the meaning of existence, his motley band of fellow gunslingers. There they stayed, locked away, every so often bubbling up to the surface. I’ve been searching for a way to translate the worlds of the Dark Tower into a faithful, exciting, engaging TTRPG and I think I’ve cracked it.
We Deal in Lead is the Dark Tower filtered through my personal roleplaying experience, using the excellent and modular Cairn system. Make the broken world your own and forge new adventures. Stand true, gunslingers!
What People Are Saying
ModernModron (@modernmodron), artist and designer:
Absolutely dripping in flavor, We Deal in Lead feels ripe to create a dark fiction environment. I particularly like the rules for the order/ breaking the order and it sets up a great narrative arc leading out of a major loss, which is fantastic.
If you have additional questions, would like to schedule an interview, or have any other questions please feel free to reach out via email: firstname.lastname@example.org